Search found 151 matches
- Wed Apr 06, 2016 5:27 pm
- Forum: Agent Higgs
- Topic: Gluon charges
- Replies: 0
- Views: 66242
Gluon charges
Why do gluons have 8 charges and not 9? It seems like there should be 9 combinations of colors and anti-colors. I know it has something to do with group theory, but can anyone explain it in a simple way?
- Wed Apr 06, 2016 5:20 pm
- Forum: General Chat
- Topic: Question about the weak force?
- Replies: 4
- Views: 73950
Re: Question about the weak force?
Great, lets try it! Neutrinos aren't that important, right. What's the worst that could happen?
is mad that we broke the standard model, so we should probably put back the Z bosons now.


- Thu Mar 31, 2016 4:17 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 451694
Re: Suggestions! (new)
Uncertainty Principle? I thought we were working with macroscopic objects, not quantum mechanics. If we are working with large objects, the uncertainty principle is irrelevant. what fraction of the two objects have the speed and position in the same direction There is no such thing as moving in the ...
- Sun Mar 27, 2016 12:24 pm
- Forum: Science Games from Elsewhere
- Topic: LogicFactory - Testers needed!
- Replies: 30
- Views: 191431
Re: LogicFactory - Testers needed!
Wow!!! Googleplex awesome points to you! I can't afford Graham's number.I also completed 19683's level, "Electric," in 3 moves under perfect (from 21 to 18)
- Sun Mar 27, 2016 12:20 pm
- Forum: General Chat
- Topic: Question about the weak force?
- Replies: 4
- Views: 73950
Re: Question about the weak force?
Do Z bosons play a major role in nature? If they just stopped existing then what would happen? Or would nothing much change?
- Sun Mar 27, 2016 12:16 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 451694
Re: Suggestions! (new)
Yeah, that makes more sense. The derivative of the distance is the dot product of the relative velocity and the axis between the two objects. So, as you said, the more the relative velocity lines up with that axis, the greater the force. If the relative velocity is perpendicular to the axis, then th...
- Sun Mar 27, 2016 10:55 am
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 451694
Re: Suggestions! (new)
1. There is an absolute space in which the laws of physics are true. An inertial reference frame is a reference frame that has constant relative acceleration (not velocity) relative to absolute space. Exactly! If and only if the derivative of the distance between two objects (dr/dt) was in exactly ...
- Sun Mar 20, 2016 9:35 pm
- Forum: ...and the rest
- Topic: Evolution Simulator
- Replies: 31
- Views: 222242
Re: Evolution Simulator
Hey, any news on the evolution simulator? It's been 2 years since this was discussed. I know you are super busy, but if you have any spare time, this could be really cool to play with.
- Thu Mar 17, 2016 1:41 pm
- Forum: Velocity Raptor
- Topic: Backward Time???
- Replies: 3
- Views: 60259
Re: Backward Time???
So maybe we must consider the 'seen' view to be closer to reality and the 'measured' view to be sort of imaginary. Because the measured view ignores the finite propagation of light, it lets information travel faster than light. It uses the effects of relativity while completely ignoring the basic pr...
- Thu Mar 17, 2016 1:21 pm
- Forum: Gravity Simulator
- Topic: Suggestions! (new)
- Replies: 175
- Views: 451694
Re: Suggestions! (new)
So basically instead of F = ma, we would have F = m*(da/dt). We could change Newton's first and second laws to: 1. If no force acts upon an object, it will keep a constant acceleration (not velocity). 2. A force causes a change in acceleration (not velocity). F = m*(da/dt), so force is proportional ...