Who wants to play tic tac toe?
Who wants to play tic tac toe?
I present to you my first "actual" game with graphics that are not in text! Meet Rob's Tic Tac Toe!
http://www.mediafire.com/download/m6ed1 ... ase(5).rar
Sadly, this is an .exe. Sorry for those who have macs, I simply have no clue how to make a program for mac using visual studio.
EDIT: Newer version, remade from scratch, with actual graphics and an AI!
http://www.mediafire.com/download/tak9z ... cToeV1.rar
http://www.mediafire.com/download/m6ed1 ... ase(5).rar
Sadly, this is an .exe. Sorry for those who have macs, I simply have no clue how to make a program for mac using visual studio.
EDIT: Newer version, remade from scratch, with actual graphics and an AI!
http://www.mediafire.com/download/tak9z ... cToeV1.rar
Last edited by robly18 on Sat Apr 05, 2014 9:15 am, edited 3 times in total.
Convincing people that 0.9999... = 1 since 2012
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Re: Who wants to play tic tac toe?
"This file is currently set to private."
Edit: It was fixed. I can't unzip rars though.
Edit: It was fixed. I can't unzip rars though.
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
Always check your units or you will have no money!
Re: Who wants to play tic tac toe?
Sorry, there are a bunch of bugs I'm trying to fix related to visual studio.
I'm trying to fix, but until further notice, please stand by.
I'm trying to fix, but until further notice, please stand by.
Convincing people that 0.9999... = 1 since 2012
Re: Who wants to play tic tac toe?
Alright, this version should work.
As for you not being able to unzip rars, well... I have no clue how to help.
As for you not being able to unzip rars, well... I have no clue how to help.
Convincing people that 0.9999... = 1 since 2012
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Re: Who wants to play tic tac toe?
Got it working (kinda) There are just colored squares instead of (what I presume) are graphics. So I've been learning through a bit of trial and error: yellow rectangle = quit, blue rectangle = play. That kinda thing. Not sure if that's (a) a bug, or (b) an issue particular to me, since I'm using Wine to run this on a mac.
Also, any reason you upload it as a .rar instead of as a .zip file? I had to go grab some special .rar software to extract it. Now, assuming this is okay, robly, I converted it to .zip and put it on my server. That way, Random *should* be able to check it out.
Also, any reason you upload it as a .rar instead of as a .zip file? I had to go grab some special .rar software to extract it. Now, assuming this is okay, robly, I converted it to .zip and put it on my server. That way, Random *should* be able to check it out.
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Re: Who wants to play tic tac toe?
I got it to work. The graphics are a 3x3 grid of solid squares (and colored rectangles as main menu). There are instructions (which should have opened in a separate window in cmd):testtubegames wrote:Got it working (kinda) There are just colored squares instead of (what I presume) are graphics. So I've been learning through a bit of trial and error: yellow rectangle = quit, blue rectangle = play. That kinda thing. Not sure if that's (a) a bug, or (b) an issue particular to me, since I'm using Wine to run this on a mac.
Also, any reason you upload it as a .rar instead of as a .zip file? I had to go grab some special .rar software to extract it. Now, assuming this is okay, robly, I converted it to .zip and put it on my server. That way, Random *should* be able to check it out.
Code: Select all
Welcome to Rob's tic tac toe.
This [sic] my first "actual" game, so expect things to be a bit lackluster, especially in terms of graphics. Enjoy anyway.
Welcome to the main menu.
Blue button: Start game
Yellow button: Exit
Code: Select all
Welcome to the game. Click a square to play. The square on the topright indicates whose turn it is.
White button: Reset
Yellow button: Back to main menu
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
Always check your units or you will have no money!
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Re: Who wants to play tic tac toe?
Ah, that instructions window didn't open up for me.
Well, beyond that issue, it worked well for me. I love how you added in a separate menu screen. Isn't it funny how little things like that can make it 'feel' like so much more of a game?
Well, beyond that issue, it worked well for me. I love how you added in a separate menu screen. Isn't it funny how little things like that can make it 'feel' like so much more of a game?
Re: Who wants to play tic tac toe?
Yeah. Sorry about the graphics thing. I spent the whole time thinking "I'll add sprites in the end" but then I looked back and realized the way the code was structured simply didn't allow for sprites without nearly a full redo of the entire thing.
Also, the reason it was as a .rar was because I am an idiot when it comes to zipping. I'll see if I can zip it next time. Thanks for the help.
Also, next time I'll see if I can use static DLLs so that everything comes packed with the .exe, so all I need to send is it.
But yes, the main thing I was going after was really the main menu. Indeed, those things do make it feel much more like a game. However, I still need to work a bit more until actually having something worth showing off!
Anyway, apologies for all the technical issues.
Also, I've decided to try out code::blocks for my next project. Maybe with it I can actually do something mac compatible. And I'll *try* to add in sprites. No promise that they'll be good though. If there's something I am not is a graphics designer.
Also, the reason it was as a .rar was because I am an idiot when it comes to zipping. I'll see if I can zip it next time. Thanks for the help.
Also, next time I'll see if I can use static DLLs so that everything comes packed with the .exe, so all I need to send is it.
But yes, the main thing I was going after was really the main menu. Indeed, those things do make it feel much more like a game. However, I still need to work a bit more until actually having something worth showing off!
Anyway, apologies for all the technical issues.
Also, I've decided to try out code::blocks for my next project. Maybe with it I can actually do something mac compatible. And I'll *try* to add in sprites. No promise that they'll be good though. If there's something I am not is a graphics designer.
Convincing people that 0.9999... = 1 since 2012
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Re: Who wants to play tic tac toe?
I call Shenanigans! It'll look awesome.robly18 wrote:And I'll *try* to add in sprites. No promise that they'll be good though. If there's something I am not is a graphics designer.
Re: Who wants to play tic tac toe?
Oh dear! I'd forgotten about those! Haha!
I'll do my best. Either way, if it doesn't look good, I can always edit the textures until they're presentable anyway!
Anyway, that's a job for some other day. For now, I have tic tac toe done and that's that!
As for next step... I'll try to come up with some other game to plagri-- I mean, be inspired by. My goal here is to get the hang of this library and C++ as a whole, not design brand new games!
Can't wait until I'm skilled enough to stop ripping off-- I mean, borrowing from other games. Then I'll finally be able to make something that I came up with and not someone else!
EDIT: By the way, if anyone's interested, I could see if I could post the source code here. Trust me, under that mess of lack of sprites and nearly malfunctioning crap is a bunch of even worse of a mess of code, classes, virtual functions and I have no clue.
I really need to get better at this.
Oh well. Still way better than that old code I used to make that gave me the Fibonacci sequence.
I'll do my best. Either way, if it doesn't look good, I can always edit the textures until they're presentable anyway!
Anyway, that's a job for some other day. For now, I have tic tac toe done and that's that!
As for next step... I'll try to come up with some other game to plagri-- I mean, be inspired by. My goal here is to get the hang of this library and C++ as a whole, not design brand new games!
Can't wait until I'm skilled enough to stop ripping off-- I mean, borrowing from other games. Then I'll finally be able to make something that I came up with and not someone else!
EDIT: By the way, if anyone's interested, I could see if I could post the source code here. Trust me, under that mess of lack of sprites and nearly malfunctioning crap is a bunch of even worse of a mess of code, classes, virtual functions and I have no clue.
I really need to get better at this.
Oh well. Still way better than that old code I used to make that gave me the Fibonacci sequence.
Convincing people that 0.9999... = 1 since 2012