Level Creation Megathread

Safer than Professor Rex's office hours
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Random Replies

Post by A Random Player »

exfret wrote:Errr... So, when I post something completely unrelated to the topic that was being discussed nearly a month before, people say nothing about my post and move on to discussing that topic again. Is this why my Velocity Raptor Series of Levels is getting so few posts in it (besides me and Andy)? I'm not really offended, but I just wanted to point it out that no one was acknowledging my post, even though it seems to have spurred all these new posts. It's just strange.

Also, can't you already have a superluminal bullet (in a way):

Code: Select all

[SuperLuminal Bullet, [o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,x,o,o,o,o,o,o,o,o,o,o,b3-3.1-2.2;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;;]]
Maybe. People are strange. Though I've tried the level before, and it was really hard. I think you should have put them from easiest to hardest instead.

And the code: Doesn't that only work in normal mode? I think robly was talking about measured (and maybe seen). Though I guess that's what you mean by in a way.

Code: Select all

[Superluminal... Erm, trapdoors?, [o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;t-4-0.2,t-4-3.9000000000000004,t-4-3.6,t-4-3.3000000000000003,t-4-3,t-4-2.7,t-4-2.4000000000000004,o,t-4-1.8,t-4-1.5,t-4-1.2000000000000002,t-4-0.9,t-4-0.6000000000000001,t-4-0.30000000000000004,t-4-0;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;o,o,o,o,o,o,o,o,o,o,o,o,o,o,o;;]]
Similar to my 'speed of light is 1 tile per .7 seconds' but superluminal. You can see time reversal and double images with this too.
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
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robly18
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Re: Level Creation Megathread

Post by robly18 »

Yeah I guess but...
But bullets :D
Convincing people that 0.9999... = 1 since 2012
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testtubegames
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Re: Level Creation Megathread

Post by testtubegames »

exfret - whoa, I played the square bullets level for a minute -- yikes! I think I may need to start a whole series of videos of 'Andy getting defeated by his own game' ;)

I'm confident I could sail through that level, though. Definitely. 8-)

Also, I'm happy to remove constraints on the level code - and I do like that suggestion. It tends to lead you all to find to very creative things (that I couldn't have predicted). So I'll keep that in mind for the future.

At the moment, though, I'm afraid superluminal bullets wouldn't work. (imaginary numbers, and drawing algorithms would get in the way). Maybe we'd at least get some trippy visuals, though, like we saw before when we found a way to exit the level.
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

Woah, old thread, but here's a level I just made:

Code: Select all

[Relativistic Frogger, [o,o,o,o,o,o,o,o,o,o,o,o,o,s,s;s,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.2-5,s;b1-2.2-5,o,o,o,o,o,o,o,o,o,o,o,o,x,s;s,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.2-5,s;b1-2.2-5,o,o,o,o,o,o,o,o,o,o,o,o,x,s;s,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.2-5,s;b1-2.2-5,o,o,o,o,o,o,o,o,o,o,o,o,x,s;s,o,o,o,o,o,o,o,o,o,o,o,o,b3-2.2-5,s;s,f-600-15,o,o,o,o,o,o,o,o,o,o,o,x,o;;]]
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

YAYZ!!!!

I was *this* close to completing it in seen (I'd already completed it in measured). Anyways, here's my level:

Code: Select all

[True(ly evil) relativistic frogger, [o,o,o,o,o,o,o,o,o,o,o,s,s,s,w;o,o,o,o,o,o,o,o,o,o,o,x,w,s,w;t-4-0,t-4-0.2,t-4-0.4,t-4-0.6000000000000001,t-4-0.8,t-4-1,t-4-1.2000000000000002,t-4-1.4000000000000001,t-4-1.6,t-4-1.8,t-4-2,x,w,s,w;t-6-2.5,t-6-2,t-6-1.5,t-6-1,t-6-0.5,t-6-6,t-6-5.5,t-6-5,t-6-4.5,t-6-4,t-6-3.5,x,w,s,w;t-10-9.5,t-10-8.3,t-10-7.1000000000000005,t-10-5.9,t-10-4.7,t-10-3.5,t-10-2.3000000000000003,t-10-1.1,t-10-9.9,t-10-8.700000000000001,t-10-7.5,x,w,s,w;t-3-0.1,t-3-0.2,t-3-0.30000000000000004,t-3-0.4,t-3-0.5,t-3-0.6000000000000001,t-3-0.7000000000000001,t-3-0.8,t-3-0.9,t-3-1,t-3-1.1,x,w,s,w;t-7-1,t-7-3,t-7-5,t-7-0,t-7-2,t-7-4,t-7-6,t-7-1,t-7-3,t-7-5,t-7-0,x,w,s,w;o,o,o,x,o,o,o,x,o,o,o,x,o,o,o;f-15-1,f-15-1,f-15-1,x,f-15-1,f-15-1,f-15-20,x,f-15-1,f-15-1,f-15-1,x,o,o,o;;]]
Enjoy struggling with it! I, sadly, couldn't beat it (on normal).
Nobody ever notices my signature. ):
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

exfret wrote:YAYZ!!!!

I was *this* close to completing it in seen (I'd already completed it in measured). Anyways, here's my level:

Code: Select all

[True(ly evil) relativistic frogger, [o,o,o,o,o,o,o,o,o,o,o,s,s,s,w;o,o,o,o,o,o,o,o,o,o,o,x,w,s,w;t-4-0,t-4-0.2,t-4-0.4,t-4-0.6000000000000001,t-4-0.8,t-4-1,t-4-1.2000000000000002,t-4-1.4000000000000001,t-4-1.6,t-4-1.8,t-4-2,x,w,s,w;t-6-2.5,t-6-2,t-6-1.5,t-6-1,t-6-0.5,t-6-6,t-6-5.5,t-6-5,t-6-4.5,t-6-4,t-6-3.5,x,w,s,w;t-10-9.5,t-10-8.3,t-10-7.1000000000000005,t-10-5.9,t-10-4.7,t-10-3.5,t-10-2.3000000000000003,t-10-1.1,t-10-9.9,t-10-8.700000000000001,t-10-7.5,x,w,s,w;t-3-0.1,t-3-0.2,t-3-0.30000000000000004,t-3-0.4,t-3-0.5,t-3-0.6000000000000001,t-3-0.7000000000000001,t-3-0.8,t-3-0.9,t-3-1,t-3-1.1,x,w,s,w;t-7-1,t-7-3,t-7-5,t-7-0,t-7-2,t-7-4,t-7-6,t-7-1,t-7-3,t-7-5,t-7-0,x,w,s,w;o,o,o,x,o,o,o,x,o,o,o,x,o,o,o;f-15-1,f-15-1,f-15-1,x,f-15-1,f-15-1,f-15-20,x,f-15-1,f-15-1,f-15-1,x,o,o,o;;]]
Enjoy struggling with it! I, sadly, couldn't beat it (on normal).
Right now I can consistently get to the *correct* fire block, but can't make it back.

Edit: Beat it! :D I used the opening at the beginning, but froggered the return.
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

On normal? I guess that means I've gotta beat it now.
Nobody ever notices my signature. ):
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

exfret wrote:On normal? I guess that means I've gotta beat it now.
On measured.
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

Measured?! :o
Nobody ever notices my signature. ):
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testtubegames
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Re: Level Creation Megathread

Post by testtubegames »

Whoa, some new tough levels.

Finished the first one (random's)... though when I hit the fire block and it said '600', I mistakenly thought I had 600 seconds to finish the level. How kind! Whoops, not so much. Got it eventually.

The next one *is* extremely hard, still haven't made it down to the fireblocks. Also lagging pretty hard on my computer, so I'll use that as an excuse.
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