Level Creation Megathread

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A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

Re: Doppler gates, from the other thread:

Code: Select all

[My Level 41, [o,o,o,o,o,k-600,k-700,o,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,b3-2.2-2,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;o,o,o,o,g,o,o,g,o,o,o,o,o,o,o;;]]
Colors don't match, while Doppler gates don't show. Bumping into 'them', however, shows that they are just invisible.
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
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testtubegames
Site Admin
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Re: Level Creation Megathread

Post by testtubegames »

A Random Player wrote: Colors don't match, while Doppler gates don't show. Bumping into 'them', however, shows that they are just invisible.
Oh, good catch. That was a particularly tough one -- it turns out that was happening for several reasons. Oh, if only I could go back in time and write the code for the game a bit more straightforward! (I suppose it's a good lesson for me now, though, as I am making sure to keep the code for Shocktopus clear and minimal)

Back on topic, the doppler problem should be all fixed now.
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

Here's a level I made:

Code: Select all

[Melt the Ice, [o,o,t-2-1.4000000000000001,t-2-1.9000000000000001,t-2-0.30000000000000004,t-2-0.8,t-10-4,f-1-23.5,w,s,s,s,s,s,w;w,w,b4-2.1-2,b4-1.8-1.8,b4-1.6-1.6,b4-1.4000000000000001-1.7000000000000002,t-9.600000000000001-7,w,w,o,b3-2.7-2.5,w,w,s,w;s,s,s,f-20-7,s,w,s,s,s,s,w,s,s,s,w;s,w,f-4-5,w,s,w,x,w,w,w,w,s,w,w,w;s,w,s,w,s,s,s,s,s,s,w,s,s,s,s;s,w,s,s,s,w,w,w,w,s,w,w,w,w,s;s,w,w,w,w,f-1-2,f-1-3,s,w,s,s,s,s,s,s;s,s,s,w,s,s,w,s,w,w,w,w,w,w,w;w,w,s,s,s,w,f-1-4,s,s,s,s,s,s,o,o;;]]
I'm also hoping to start posting a series of levels with kind of a plot. Also, as an added challenge, you can see how much ice you can melt while still completing the level.
Nobody ever notices my signature. ):
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

exfret wrote:Here's a level I made:

Code: Select all

[Melt the Ice, [o,o,t-2-1.4000000000000001,t-2-1.9000000000000001,t-2-0.30000000000000004,t-2-0.8,t-10-4,f-1-23.5,w,s,s,s,s,s,w;w,w,b4-2.1-2,b4-1.8-1.8,b4-1.6-1.6,b4-1.4000000000000001-1.7000000000000002,t-9.600000000000001-7,w,w,o,b3-2.7-2.5,w,w,s,w;s,s,s,f-20-7,s,w,s,s,s,s,w,s,s,s,w;s,w,f-4-5,w,s,w,x,w,w,w,w,s,w,w,w;s,w,s,w,s,s,s,s,s,s,w,s,s,s,s;s,w,s,s,s,w,w,w,w,s,w,w,w,w,s;s,w,w,w,w,f-1-2,f-1-3,s,w,s,s,s,s,s,s;s,s,s,w,s,s,w,s,w,w,w,w,w,w,w;w,w,s,s,s,w,f-1-4,s,s,s,s,s,s,o,o;;]]
I'm also hoping to start posting a series of levels with kind of a plot. Also, as an added challenge, you can see how much ice you can melt while still completing the level.
That looks interesting (and a clever idea!) But I'm unable to get past the cannons, any tips?
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

A Random Player wrote: That looks interesting (and a clever idea!) But I'm unable to get past the cannons, any tips?
Sorry about that part. Maybe I should have gotten rid of it before posting. It involves a little inside knowledge. To get past the first part, you just have to go as soon as the game starts (start holding down the forward key before you spawn). Here's the level without that annoying part:

Code: Select all

[Melt the Ice (Revised), [o,o,t-2-1.4000000000000001,t-2-1.9000000000000001,t-2-0.30000000000000004,t-2-0.8,o,f-1-23.5,w,s,s,s,s,s,w;w,w,x,x,x,x,o,w,w,o,b3-2.7-2.5,w,w,s,w;s,s,s,f-20-7,s,w,s,s,s,s,w,s,s,s,w;s,w,f-4-5,w,s,w,x,w,w,w,w,s,w,w,w;s,w,s,w,s,s,s,s,s,s,w,s,s,s,s;s,w,s,s,s,w,w,w,w,s,w,w,w,w,s;s,w,w,w,w,f-1-2,f-1-3,s,w,s,s,s,s,s,s;s,s,s,w,s,s,w,s,w,w,w,w,w,w,w;w,w,s,s,s,w,f-1-4,s,s,s,s,s,s,o,o;;]]
Nobody ever notices my signature. ):
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

Here's a really hard level I made:

Code: Select all

[The Puzzle, [o,o,t-4-0,o,f-8-12,s,w,f-15-10,s,s,w,s,s,s,k-600;w,w,w,s,w,f-20-10,w,s,w,s,w,s,w,s,s;w,f-20-12,s,f-20-10,w,f-24-12,s,s,s,f-15-10,w,s,w,w,s;w,f-30-12,w,w,w,w,w,s,w,f-30-31,w,s,w,s,s;w,s,w,w,w,w,w,s,w,s,s,s,w,s,k-700;w,s,w,w,w,w,s,f-60-12,s,w,w,w,s,f-5-10,w;w,f-30-12,s,s,f-5-10,s,s,w,s,s,s,s,s,w,w;w,s,w,w,w,w,w,w,w,w,w,w,w,w,w;w,s,s,s,s,s,s,s,s,s,s,s,s,o,o;;]]
I think I passed it once, but that was only after an hour or so, and I was the creator of it!
Last edited by exfret on Wed Jul 31, 2013 9:43 pm, edited 1 time in total.
Nobody ever notices my signature. ):
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

exfret wrote:
A Random Player wrote: That looks interesting (and a clever idea!) But I'm unable to get past the cannons, any tips?
Sorry about that part. Maybe I should have gotten rid of it before posting. It involves a little inside knowledge. To get past the first part, you just have to go as soon as the game starts (start holding down the forward key before you spawn). Here's the level without that annoying part:

Code: Select all

[Melt the Ice (Revised), [o,o,t-2-1.4000000000000001,t-2-1.9000000000000001,t-2-0.30000000000000004,t-2-0.8,o,f-1-23.5,w,s,s,s,s,s,w;w,w,x,x,x,x,o,w,w,o,b3-2.7-2.5,w,w,s,w;s,s,s,f-20-7,s,w,s,s,s,s,w,s,s,s,w;s,w,f-4-5,w,s,w,x,w,w,w,w,s,w,w,w;s,w,s,w,s,s,s,s,s,s,w,s,s,s,s;s,w,s,s,s,w,w,w,w,s,w,w,w,w,s;s,w,w,w,w,f-1-2,f-1-3,s,w,s,s,s,s,s,s;s,s,s,w,s,s,w,s,w,w,w,w,w,w,w;w,w,s,s,s,w,f-1-4,s,s,s,s,s,s,o,o;;]]
I tried that before, and couldn't get past the first cannon - Maybe you have a different playing speed?

Edit: Actually, you're running the game in normal mode, not measured, where I've been playing it. That's what causes the problem.
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

I should have said to play it in normal. Have you gotten past it? Did you try my other level? Also, I made a series of levels in a new thread. You might want to try those out if you like the previous levels I made. Comments and suggestions would be very nice!
Nobody ever notices my signature. ):
A Random Player
Posts: 523
Joined: Mon Jun 03, 2013 4:54 pm

Re: Level Creation Megathread

Post by A Random Player »

exfret wrote:I should have said to play it in normal. Have you gotten past it? Did you try my other level? Also, I made a series of levels in a new thread. You might want to try those out if you like the previous levels I made. Comments and suggestions would be very nice!
I still can't seem to get past it [Melt the ice]: The 20/7 and 4/5 fire blocks don't seem to give enough time to get through all the ice after them, and waiting for the 4/5 ice to melt and going for the ice after it doesn't work. Any ideas?
(I saw those levels, will comment)
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
exfret
Posts: 585
Joined: Sun Jul 28, 2013 8:40 pm

Re: Level Creation Megathread

Post by exfret »

A Random Player wrote:
exfret wrote:I should have said to play it in normal. Have you gotten past it? Did you try my other level? Also, I made a series of levels in a new thread. You might want to try those out if you like the previous levels I made. Comments and suggestions would be very nice!
I still can't seem to get past it [Melt the ice]: The 20/7 and 4/5 fire blocks don't seem to give enough time to get through all the ice after them, and waiting for the 4/5 ice to melt and going for the ice after it doesn't work. Any ideas?
(I saw those levels, will comment)
Hey, we're on at the same time, so don't leave!!! I'm going to test it right now!
Nobody ever notices my signature. ):
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