GSim 0.31.01
Posted: Thu Apr 14, 2016 1:37 pm
Here goes!
Been working on the simulator once more, and my goal is to get more regular in the updates (until, of course, it's all tied up with a nice bow). You can grab the update from Humble, or if you don't have the full version yet (?!) you can grab it here.
Version 0.31.01
Changed:
-Orbits now draw differently, so they're much faster. And they are also more dynamic (down the road, I can add a 'thickness' setting, say)
-Menus are redone in a way that's a bit easier to change / add to (since many of the new features will require a menu item, I wanted to nail this down)
-New font, color scheme, etc
Basically, trying to get the base working a bit better / faster / more easily - before I add whole slew of new changes that are coming. So on to the longer list...
To Do:
(Nuts-and-Bolts)
-Add back in finite-trails (haven't rebuilt them in the new system yet)
-Various optimizations (make the planet-objects more lightweight)
-A couple orbit bugs remain (sometimes panning leads to strange artifacts)
-Update browser version (yay, WebGL!)
-Better SFX
-Moar Zooming!
-Get Tutorial working again (it interacts so much with the UI, I disabled it for now)
-Improve collision animation (boom!)
-Allow right-clicks on buttons
-Hover-button lag
(Save System)
-Make the save system more intuitive (so confusing right now... maybe more like Shocktopus?)
-Revisit the save-code (make it more dynamic, allow more colors, no confusion when it comes to merging planets)
-A quick system to save and reload setups, allowing for experiments
-Save the settings (resets every time now)
(Menus)
-Science Equipment (ruler, protractor, etc)
-More intuitive menus for tracking / ptolemy / lagrange
-New color-picker
-Make the Save menu and planet editor menu fit into the new style
(Sim Additions / Overlays)
-Add in an easy way to take screenshots or make gifs (will help greatly with the Image of the Day project)
-Make the sim more mod-able (i.e. you can add in your own planet images)
-Add in comment-system
-Edit position and velocity with mouse
-Polar Grid, Apsis view, eclipses (viewtopic.php?f=7&t=156&start=140#p2937)
-Mode where color is based on mass
-Selective orbit trails (on / off for particular objects)
(Under Discussion)
-Inertial Mass != Gravitational Mass? (viewtopic.php?f=7&t=156&start=160#p3281)
-Changing Newton's Laws (viewtopic.php?f=7&t=156&start=160#p3281)
-Use dr/dt as a variable in force law (viewtopic.php?f=7&t=156&start=170#p3455)
Edited: 7/14
Been working on the simulator once more, and my goal is to get more regular in the updates (until, of course, it's all tied up with a nice bow). You can grab the update from Humble, or if you don't have the full version yet (?!) you can grab it here.
Version 0.31.01
Changed:
-Orbits now draw differently, so they're much faster. And they are also more dynamic (down the road, I can add a 'thickness' setting, say)
-Menus are redone in a way that's a bit easier to change / add to (since many of the new features will require a menu item, I wanted to nail this down)
-New font, color scheme, etc
Basically, trying to get the base working a bit better / faster / more easily - before I add whole slew of new changes that are coming. So on to the longer list...
To Do:
(Nuts-and-Bolts)
-Add back in finite-trails (haven't rebuilt them in the new system yet)
-Various optimizations (make the planet-objects more lightweight)
-A couple orbit bugs remain (sometimes panning leads to strange artifacts)
-Update browser version (yay, WebGL!)
-Better SFX
-Moar Zooming!
-Get Tutorial working again (it interacts so much with the UI, I disabled it for now)
-Improve collision animation (boom!)
-Allow right-clicks on buttons
-Hover-button lag
(Save System)
-Make the save system more intuitive (so confusing right now... maybe more like Shocktopus?)
-Revisit the save-code (make it more dynamic, allow more colors, no confusion when it comes to merging planets)
-A quick system to save and reload setups, allowing for experiments
-Save the settings (resets every time now)
(Menus)
-Science Equipment (ruler, protractor, etc)
-More intuitive menus for tracking / ptolemy / lagrange
-New color-picker
-Make the Save menu and planet editor menu fit into the new style
(Sim Additions / Overlays)
-Add in an easy way to take screenshots or make gifs (will help greatly with the Image of the Day project)
-Make the sim more mod-able (i.e. you can add in your own planet images)
-Add in comment-system
-Edit position and velocity with mouse
-Polar Grid, Apsis view, eclipses (viewtopic.php?f=7&t=156&start=140#p2937)
-Mode where color is based on mass
-Selective orbit trails (on / off for particular objects)
(Under Discussion)
-Inertial Mass != Gravitational Mass? (viewtopic.php?f=7&t=156&start=160#p3281)
-Changing Newton's Laws (viewtopic.php?f=7&t=156&start=160#p3281)
-Use dr/dt as a variable in force law (viewtopic.php?f=7&t=156&start=170#p3455)
Edited: 7/14