This Area is for posting user created Codes.
Please only submit codes here. in [Hour Glass:6:zdyyyyydz2yyy2z2aye2zf2h2fz2eya2z2yyy2zdyyyyyd] format
Level Codes
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- Posts: 6
- Joined: Sat Nov 15, 2014 1:11 pm
Re: Level Codes
[Centipede:9:hz6zb8z1r5pz1r5pz1r5pz8bt]
[Bubble Wand:14:9azzze3zd1dz3z3hyy1zd1dz3azzze10]
[Hour Glass:6:zdyyyyydz2yyy2z2aye2zf2h2fz2eya2z2yyy2zdyyyyyd]
[Electric Chair:10:d6d1yyyyyy2d1dyh4f1y3d2dyyy12d3d]
[Bubble Wand:14:9azzze3zd1dz3z3hyy1zd1dz3azzze10]
[Hour Glass:6:zdyyyyydz2yyy2z2aye2zf2h2fz2eya2z2yyy2zdyyyyyd]
[Electric Chair:10:d6d1yyyyyy2d1dyh4f1y3d2dyyy12d3d]
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- Posts: 6
- Joined: Sat Nov 15, 2014 1:11 pm
Re: Level Codes
Special thanks to Chris65 for these codes:
[E.T.:13:9yyyyy3ydyhy11yf6yyyyy2eya5]
[Paris Trip:6:3ea9y5y3ydh1z7y9y4ae3]
[Sad Ghost:9:a6a1zz3y2zz2y3dh1dy3zz2y3zz3y1e6e]
[E.T.:13:9yyyyy3ydyhy11yf6yyyyy2eya5]
[Paris Trip:6:3ea9y5y3ydh1z7y9y4ae3]
[Sad Ghost:9:a6a1zz3y2zz2y3dh1dy3zz2y3zz3y1e6e]
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- Posts: 6
- Joined: Sat Nov 15, 2014 1:11 pm
Re: Level Codes
[High Dive:6:d6f6zz4yyyf1eyy6y6hy5f6d] Mr. Higgs at the hotel pool. His High Dive will Electrify you.
[Slide Time 1:6:4y7yed6ya7y8y6hy7e]
[Slide Time 2:7:4y7yed6za7y8y6hy7e] What a Difference a single block can make
[Slide Time 1:6:4y7yed6ya7y8y6hy7e]
[Slide Time 2:7:4y7yed6za7y8y6hy7e] What a Difference a single block can make
- testtubegames
- Site Admin
- Posts: 1164
- Joined: Mon Nov 19, 2012 7:54 pm
Re: Level Codes
Aaah, I really want to comment! But I *also* like the idea of just a concise list of levels for people to try out, without getting muddled in conversation.
So for that second concern - in the Level Creation Megathread, I've now started keeping track of new levels in the first post. I'll edit that first post as new levels come in, keeping a just-the-codes list that people can reference.
Phew - now that that's out of the way...
Gotta say, I do love your very-visual levels. I was able to get High Dive in 5 (yay!), and both Slide Times in 7 (boo). Still trying to figure out the extra twist to that first Slide Time that makes it do-able faster.
So for that second concern - in the Level Creation Megathread, I've now started keeping track of new levels in the first post. I'll edit that first post as new levels come in, keeping a just-the-codes list that people can reference.
Phew - now that that's out of the way...
Gotta say, I do love your very-visual levels. I was able to get High Dive in 5 (yay!), and both Slide Times in 7 (boo). Still trying to figure out the extra twist to that first Slide Time that makes it do-able faster.