testtubegames wrote:Okay, Friday is here, and that brings another video... this one living up to the title of Feel Bad Friday.
It's another level by A Random Player this week... and I must say, with so many new levels posted by Random, it was hard to choose -- but Juggling caught my eye. I'll leave it to history to decide whether that was a good thing or a bad thing

Watch me fail, fail, fail (and maybe succeed)
in the video on YouTube.
I just broke the record for deaths
and video length, didn't I? Oops. (?)
Anyway I'm a bit late in posting this, but I'm glad you liked this level! I felt it was a neat balance between skill and puzzle, and it used a fair bit of switch mechanisms. (I think this is where I discovered the 2-perpendicular-missiles-can-have-one-of-them-destroyed-with-another-one-going-parallel-to-it-so-the-other-one-escapes mechanism.
Also 153 deaths to figure out the juggling? And 27 for the rest? Interesting ratio..

Though I'd say the juggling was quite difficult myself. (It evolved from You Only Get One Jump-rope - I was experimenting with making bullets "orbit" Shocktopus and tried more.. which lead to this.)
The part where the white switch opens was quite funny. "It's gonna open... *boom*. Surely he'll get it the next time... Fall down, curve, *boom*"

The beginning of the level went much like a genetic algorithm - Starting with a totally random "strategy", but slowly honing the juggling process until it worked.
Finally, I liked how you cut the video - I didn't feel anything important was missing, except for a few lines of speech. Though I think that's due to the 5 minutes of learning how to juggle in the beginning
A challenge (from the original post): Create a level that shows it's possible to juggle 4 missiles.