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- Mon Apr 02, 2018 5:46 pm
- Forum: Gravity Simulator
- Topic: How are you able to simulate objects passing through eachother without having them accelerate to infinity?
- Replies: 1
- Views: 11262
How are you able to simulate objects passing through eachother without having them accelerate to infinity?
Because the force of gravity is based on an inverse square, how come it doesn't accelerate into infinity when objects pass over eachother and by the next frame vanish before it has a chance to update? How are the values being integrated? I figured no better person to ask than the expert ...