GSim version 0.1
Posted: Fri Jan 03, 2014 5:11 pm
Play with it Here.
Version 0.1
"Faster Bare-bones Prototype"
New in this Version:
-It's fast! You can get 1000 planets zooming around the level at ~40 fps. (click the logo to see the planetary disk preset)
-Above 60 planets it defaults to Euler integration... a bit less precise but a lot faster. Eventually I'd like to allow users to override this if they *need* the precision
-Center of Mass button brings stuff to the center of the screen, and makes it easier to make binary systems that don't drift away
-Reverse time
-Save codes *from* the old version now work in the new
-Delete individual objects from the stage
-Play/pause button
Still to Do:
-Still too much to write down!
-Zoom and translation are next up, I think.
Version 0.1
"Faster Bare-bones Prototype"
New in this Version:
-It's fast! You can get 1000 planets zooming around the level at ~40 fps. (click the logo to see the planetary disk preset)
-Above 60 planets it defaults to Euler integration... a bit less precise but a lot faster. Eventually I'd like to allow users to override this if they *need* the precision
-Center of Mass button brings stuff to the center of the screen, and makes it easier to make binary systems that don't drift away
-Reverse time
-Save codes *from* the old version now work in the new
-Delete individual objects from the stage
-Play/pause button
Still to Do:
-Still too much to write down!
-Zoom and translation are next up, I think.