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Fun with Large Elipses

Posted: Thu Jun 13, 2013 3:15 pm
by A Random Player

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Gravity Fun at TestTubeGames.com: [ForceG: -2,Qual: 1,Zoom: 1,xSet: 0,ySet: 0], [x0: 0,y0: 0,vx: 0,vy: 0,t0: 0,who: 1,m: 1000], [x0: 50,y0: 0,vx: 0,vy: 6.244997998398398,t0: 0,who: 2,m: 100]
And if that gets through an orbit, try this:

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Gravity Fun at TestTubeGames.com: [ForceG: -2,Qual: 1,Zoom: 1,xSet: 0,ySet: 0], [x0: 0,y0: 0,vx: 0,vy: 0,t0: 0,who: 1,m: 1000], [x0: 50,y0: 0,vx: 0,vy: 6.323764701505,t0: 0,who: 2,m: 100]
:P. Another formula. The velocity needed for a parabola is 6.324555320336759.

Re: Fun with Large Elipses

Posted: Fri Jun 14, 2013 1:40 am
by testtubegames
Yikes! I fear the 'speed up' button I'm adding to the update will be powerless against you!

(As the creator of the sim, I'm determined to see this ellipse through, though! Just you wait. ...and wait...)

Edit: I just remembered, the sim only runs when it is the browser tab in focus. Oh dear.

New edit: Bam, one down!

Re: Fun with Large Elipses

Posted: Fri Jun 14, 2013 10:47 am
by A Random Player
I made another one, with a closer perihelion.

Code: Select all

Gravity Fun at TestTubeGames.com: [ForceG: -2,Qual: 1,Zoom: 1,xSet: 0,ySet: 0], [x0: 0,y0: 0,vx: 0,vy: 0,t0: 0,who: 1,m: 1000], [x0: 10,y0: 0,vx: 0,vy: 14.106735979665885,t0: 0,who: 2,m: 100]