I've found another cool sim on the website I've linked earlier (falstad), though from a different direction: http://www.falstad.com/emwave2/
It shows electromagnetic fields, with components such as wires (both directions of current), magnets, and insulators. Great for waiting for shocktopus release
$1 = 100¢ = (10¢)^2 = ($0.10)^2 = $0.01 = 1¢ [1]
Always check your units or you will have no money!
A Random Player wrote:I've found another cool sim on the website I've linked earlier (falstad), though from a different direction: http://www.falstad.com/emwave2/
It shows electromagnetic fields, with components such as wires (both directions of current), magnets, and insulators. Great for waiting for shocktopus release
Interesting...
If I ever study computer, quantum, or any kind of science really, I'm definitely using that website to help me study!
And as long as I'm here, might as well contribute to the thread... But I can't come up with anything xP
For that reason, I'm leaving you with a website everyone knows, but meh.
A Random Player wrote:I've found another cool sim on the website I've linked earlier (falstad), though from a different direction: http://www.falstad.com/emwave2/
It shows electromagnetic fields, with components such as wires (both directions of current), magnets, and insulators. Great for waiting for shocktopus release
Man, that Falstad makes some pretty cool stuff. And the source is all right there -- which can be *very* helpful. When I was working on the quantum game, I was able to snag his code for the wavefunction to easily play around with it.
And his electrostatics simulator showed me just how fast my sim should go for Shocktopus. Of course, that's before I realized that his was in 2D, and mine was in 3D. Still, pushed me to speed up the calculations.